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ABOUT ME

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Evgenie Magovski

3D Generalist

Hi, I'm Evgenie Magovski, a 3D Generalist specializing in environment and character art for games. With over six years of experience in educational and production settings, and training from Gnomon School of Visual Effects, I’ve developed a strong foundation in hard-surface modeling, lighting, and texturing, creating game-ready assets within a full production pipeline.

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I’m passionate about crafting believable worlds and characters that combine technical precision with storytelling and atmosphere. Explore my portfolio to see how I bring ideas to life, or get in touch to collaborate on your next project!

RESUME

Summary of Skills

• Proficient in Autodesk Maya’s hard-surface modeling
• Knowledgeable in Substance Painter PBR texturing 
• Proficient in Zbrush organic sculpting
• Intermediate understanding of Unreal Engine shader/material creation
• Familiar with lighting, composition, and rendering techniques
• Solid understanding of anatomy, proportion, topology, UV layout, and PBR 
workflows 
• Familiar with the hair curve creation in Houdini

Professional Experience

CG Artist (Freelance)
October 2024 – March 2025

o Collaborated directly with the director and post-production team to integrate a CG animal into background plates, refining animation, placement, and visual coherence through multiple feedback-driven iterations.

Art Digital Media Tutor
Diablo Valley College, Pleasant Hill, CA
August 2021 – May 2022

o Provided one-on-one tutoring sessions for students and hobbyists in digital 
media, focusing on software applications including Adobe Premiere Pro, Photoshop, and After Effects, as well as Maya for 3D modeling.

o Assisted students in troubleshooting technical issues, fostering a supportive 
and collaborative learning environment

Awards

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Gnomon Best of Term

o Spring 2025 - Character Hard Surface Category

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Gnomon Best of Term
o Fall 2024 - Lighting and Rendering Category

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Gnomon Best of Term
o Fall 2023 - Props and Weapons Category

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Gnomon Best of Term
o Summer 2023 - Hard Surface Modeling Category

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Gnomon Best of Term
o Spring 2023 - Hard Surface Modeling Category

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The Rookie Awards 2024  
o Game Development – Rank A
Excellence Award Badge and Draft Selection Badge

Education

Bachelor of Fine Arts in Games Concentration 
Gnomon School of Visual Effects, Los Angeles, CA
2022-2025 

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Associate of Arts in Animation & Game Design
Diablo Valley College, Pleasant Hill, CA
2019-2022 

Digital Skills

3D & Game

o Maya
o Zbrush
o Unreal Engine
o Substance Painter
o Substance Designer
o Marmoset Toolbag
o Marvelous Designer

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2D & Art
o Adobe Photoshop
o Adobe After Effects
o Adobe Premiere Pro

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