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Cipher's Alley

Real-Time Game Environment in UE5

Final project for Enviornments for Games, taught by Jon Arellano

Original Concept

In-Game Renders

Asset Kits

Tileable Materials

Building the Alleyway

cyber icons.png
substancedesigner.png
Blockout
Composition Iterations
Framerate (Real-Time)
RGB Masking
Hero Prop Wireframe
Trash Pile Turntable
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