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Cipher's Alley
Real-Time Game Environment in UE5

Final project for Enviornments for Games, taught by Jon Arellano
Original Concept
In-Game Renders

Asset Kits

Tileable Materials

Building the Alleyway





1/5
Blockout
Composition Iterations




1/5
Framerate (Real-Time)
RGB Masking

RGB Mask

Beauty

RGB Mask
1/2

Beauty Pass

Wireframe

Blue Channel (Metal Scratches)

Beauty Pass
1/6
Hero Prop Wireframe
Trash Pile Turntable
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